hugh.osborne@googlemail.com

Hugh Osborne

Games & Graphics Programmer
Projects About Links

3D Game Engine

This current project includes an MD5 model parser and pixel shaders. The lighting system uses dynamic shadow maps.
I'm working with the Unreal Engine's .t3d format (ASCII map format) as I'm really confortable with using UnrealEd. I'm using UnrealEd 1 so the maps can be kind of crude but I prefer that over the relative complexity of later versions. The only problem is that CSG (contructive solid geometry) is a real pain to implement despite a relatively simple algorithm.

Ghost In The Machine - Deus Ex Mod

A total conversion mod for Ion Storm's masterpiece, Deus Ex. Sadly, it was never completed but the website still sits in limbo. By the end, there was a new HUD, a vehicle system and a number of new weapons and objects.

Arkanoid and Space Invaders Clones

Thanks to Andy Pike for his directX tutorials that introduced me to graphics and game programming.
Download Arkanoid Clone (5.0mb)
Download Space Invaders Clone (6.5mb)